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Post by X3N0Wolf on May 28, 2005 15:45:02 GMT 1
Hey all OK, I've just started having a poke at the new Blend command in 5.8, and I'm wondering, what's this about Texture Stages? What exactly are they, how do you create them, and how do I modify the UV data in a particular Stage? I'm trying to map a fine gravel texture onto a larger object in much the same way as Advanced Terrain does to add detail (but being me I have to make life hard for myself and tinker with stuff ). Any advice would be appreciated since DBP's Help files never get updated. And they were never brilliant to start with... did I hear something about a community project to document all the commands somewhere? Anyway, I'll shut up now! Cheers! Wolf
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Post by X3N0Wolf on Jun 14, 2005 8:40:24 GMT 1
Ah, never mind, I got it, had a poke at the example file with the update and figured it out Wolf
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