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Post by lamptonworm on Feb 23, 2007 12:04:44 GMT 1
Hi, Firstly, thanks for keeping this wrapper alive! Ok, quick question - I have a vehicle which falls over a bit too often (topples sideways), and while it may be unrealistic to do so simulation wise, I want to add 'stabalizers' effectively to the bike to help it stand up for longer. First idea was to have an invisible object to do this, which works great, but I don't want that object to collide with other groups in the world apart from the floor. What's the best way to do this, it is using the material groups? If there is another way to 'force' an object not to topple, but to retain other motion, e.g. forward/steer, please let me know, I'm fairly new to this and just trying a few things out. Cheers
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