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Post by meshmesh on May 22, 2005 14:07:16 GMT 1
can i use the treecollision command with (.Bsp or . Map) object?
i want to make my level as (.Bsp file) insted of (.X file) because it has the minimum rendring time per fram
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Post by kjelle69 on May 23, 2005 11:50:09 GMT 1
I have never tested it. However if it does not work, one possible solution is to render an .X file of the bsp and put the treecollision in the same place as the BSP coordinates without usig the .x object. I think that is the best solution if you cant use bsp's directly. And it should be a very efficient one too.
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Post by omnxae on Aug 22, 2008 6:27:16 GMT 1
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