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Post by Redmotion on Sept 21, 2004 11:48:03 GMT 1
This is my first post here! ;D I'm developing a scorched earth style game using the newton physics wrapper. Screenshots and info are here: forum.thegamecreators.com/?m=forum_view&t=39463&b=8It will feature 5-10 varied building models (40 per level) on a randomly generated terrain, all randomly positioned, made up of about 35 components all with physics collision cubes. (Totalling about 1000 physical objects per level.) Smoke is generated by reading collisions between all the objects. No demo yet, still writing the main code at the moment. Will reveal more soon. Let me know what you think. Cheers.
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Post by Kjelle69 on Sept 21, 2004 15:09:24 GMT 1
I saw your post on the TGC site as well, looks really impressive so far!! I can't wait to give a demo a try. ;D ;D ;D
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Post by omnxae on Aug 22, 2008 6:12:36 GMT 1
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Post by wowposter on Nov 8, 2008 13:49:25 GMT 1
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