|
Post by IceNine on May 2, 2005 4:50:29 GMT 1
No problem Ec3t.
The toughest part about it was that the vertex commands are undocumented, and a critical one is not even listed as existing in the 5.8 readme file that I built my temp keywords file from ( get indexdata ).
|
|
ec3t
Newton Scholar
Posts: 103
|
Post by ec3t on May 2, 2005 4:58:43 GMT 1
icenine , i know this is not dedicated to high poly but i'm going to add something , if you want this to be documented , or actually found how to use this , you may go to the dbpro sticky forum link , that is dbhelp
dbhelp is something we did , me and jessticular , to get users to upgrade the manual , and it works we have 80 commands so far , on the terrain for instance there are some , you may get there to seek the low vert commands , or add them if they are not there , ah see ? i didn't complain on that post i even helped back
|
|
|
Post by IceNine on May 2, 2005 5:24:06 GMT 1
Yep, saw it both there and stickied on LLRGT->DBP Discuss. forum as well, thanks for the heads up. ;-)
|
|
ec3t
Newton Scholar
Posts: 103
|
Post by ec3t on May 13, 2005 0:29:32 GMT 1
here is the answer from my cursed machine :
[COMMON] PathToEXE=C:\Renaissance\Renaissance\CrashOn_05_13_05.txt [CEXE] m_dwRuntimeErrorDWORD=Internal Code:12002 m_dwRuntimeErrorLineDWORD=1095
i'm using your command on a terrain , and yea , maybe 900000 polys is enough to make it crash , but i've noticed some unstability with newton really dunno were it could come from .
|
|
|
Post by kjelle69 on May 13, 2005 22:35:47 GMT 1
Try to split the terrain into two or more parts, and then make a couple of treecollisions. Join them together at the right position in your code.
Tell us how you succeed.
|
|
ec3t
Newton Scholar
Posts: 103
|
Post by ec3t on May 13, 2005 23:04:36 GMT 1
kjelle you are so calm and sweet each time you reply to me , but it's really a lot for me to deal with , i've been on my project for ... more than a year now , spending all the time i have on it and thinking of it each time i connect that is when i wake up and when i shut the comp for sleeping , i almost spend all my time on it for one year , and during this year all i went trough was problems with dbpro , problems with dbpro and again the same thing a third time .
I'm more than discouraged now and i think i will try to use it like a way i'm sure it can be used , do frizzbee with it in the summer . have fun guys , i leg you my dbpro helpfile i'm off to turn to a consumer status for a while .. this sucks so badly but anyway only a minority cares
|
|
|
Post by kjelle69 on May 16, 2005 15:21:52 GMT 1
But I really think that approach would work, I wanted to try this myself, but I havent got hte time lately. To split a HUGE world into smaller parts, and let the distance from player object to actual world decide wheter it would show or not. Making up for lower CPU load aswell as maybe get the Large object treecollision problem a minor one.
|
|
|
Post by IceNine on May 19, 2005 23:45:12 GMT 1
After a few tests, seems that either DB or newton chokes at about 500,000 polygons. It might be a memory issue for me though( don't have much RAM ).
I'm working on a limb capable serializer so just the NDS files need to be loaded at runtime, but RL is keeping me off of it for the last week or so, I'm just stealing a minute here to reply then I'm off back to non-DB stuff. :-(
I agree with Kjelle here, breaking the model into smaller chunks and loading smaller serializations depending on which the player can possibly interact with sounds like a good idea to check into.
Don't get too discouraged ec3t, just keep your eyes on the goal you've set for yourself, and go over, around or through any problems in your way. If it were easy everyone would have made a game, but in my opinion it's worth the fight to get there.
|
|
|
Post by EC3T on May 21, 2005 5:57:02 GMT 1
thanks for the encouragement , it's quite keen
|
|
|
Post by omnxae on Aug 22, 2008 6:23:56 GMT 1
|
|
|
Post by EllAladia on Sept 30, 2019 9:13:09 GMT 1
Lasix Without Prescriptions <a href=http://aaost.com>cialis without prescription</a> Levitra Rezeptfrei Polen
|
|